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Forest Landscape

This scene was made out of a desire to make a procedural real time open world forest in Unreal Engine 4, mostly because I love large forests and mountainous terrain. I consider it a work in progress, and plan to add as many features to it as possible while maintaining a high framerate through optimisation. It is currently built on a 12x12 km terrain, but because all of the asset placement is procedural it can more or less be placed on a terrain of any size.

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